![]() ![]() The Stormcast and Kruleboyz are already present and representing Order and Destruction, so I'd be willing to bet a set of paints that the remaining as-yet-unannounced factions will feature a force of Chaos troops and daemons, as well as either a bone-rattlin' or ghostly army of the undead. Age of Sigmar forces are split into one of four Grand Alliances: Order, Destruction, Chaos, and Death. Realms of Ruin will feature four factions at release, and while only two have been revealed, we can make a pretty sensible guess as to who the others could be. In Realms of Ruin, the Stormcast Eternals embark on a "Dawnbringer Crusade," which takes them into the beastly realm of Ghur to face the forces of the Orruk Kruleboyz, a kunnin' but brutal, swamp-dwelling Ork-like faction. These superhuman, gold-clad warriors are forged from worthy mortal souls and celestial energies, and they are the poster faction for AoS. The story-co-written by Gav Thorpe, a top-tier Black Library author-follows a group of Stormcast Eternals. ![]() Thankfully, there will be a single-player campaign in Warhammer: Realms of Ruin, which may give players a story primer to ease them into AoS. This isn't the place for lengthy Warhammer lore, and there are already folks who have done it more justice than I could, but for anyone unfamiliar-or for those who mostly consume Warhammer via the games-the Age of Sigmar (AoS) setting was laid out by Games Workshop before it threw a twin-tailed apocalypse at The Old World (Total War: Warhammer's setting) in order to create a new, more mystical story to layer on top of the Warhammer Fantasy material that came before. Now Playing: Warhammer: Age of Sigmar - Realms of Ruin Announcement Trailer By clicking 'enter', you agree to GameSpot's ![]()
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